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game-of-life-patterns
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Category
game-of-life-patterns
(See also: all categories, featured categories, featured articles, all articles. Sort articles by name, created, edited)
A 'gun' (in the world of Cellular Automata) is a stationary pattern that emits moving patterns (i.e. spaceships). Note that a gun is a pattern which grows without limit. The first gun to be discovered was the Gosper Glider Gun. It is also the simplest known gun in Conway's Game…
Oscillators are patterns in Game of Life that cycle through a repeating set of states. The number of states in the cycle is called the "periodicity", e.g. "Period 2" means two states that alternate. Period 2 Blinker (period 2) 00000 00000 01110 00000 00000 Toad (Period 2) 00…
Some patterns in Conway's Game of Life appear to travel across the board, by performing oscillations that recreate the same shape, displaced in some direction. The three listed below all have a periodicity of 4. Glider The most famous, the first discovered, and by far the most…
A "still life" (in Conway's Game of Life) is any pattern that does not change from one generation to the next. Here are depictions of some of the most common types of still life. (The 'Play' button below will not achieve anything in these cases.) Block (or buoy) 0000 0110 011…
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